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Resource details

About this resource

Documentation

An open touring car for four for RedM: tufted leather seats in two rows, a coffin-nose bonnet with side vents, an upright windscreen, brass lamps, a bulb horn and yellow wire-spoke wheels. A real, native game vehicle with an animated driver, three gears, working headlamps and fuel.

Driving

  • Native physics and handling, synced for every player
  • Fully animated driver: hands on the wheel, feet on the pedals, gear lever that moves
  • 3 gears, neutral and reverse, with a backfire on the shift
  • Brass headlamps and tail lamps with real in-game light: switch them on with O

Passengers

  • 4 seats in two rows, no doors, left-hand drive
  • Each seat has its own get-in, get-out and sitting animations

Sound

  • Engine start, idle, every gear, reverse and engine stop
  • Gear shift, backfire and a bulb horn (G)
  • Heard only by players nearby

In the world

  • Burns fuel as it drives; refuel at the pumps, and an empty tank stops the engine
  • Speed, gear, lights and fuel on the HUD
  • Too deep in the water: everyone climbs out and the engine dies
  • Badly damaged: black smoke and a limp home; destroyed: it blows up
  • Fix it with the repair kit

Customise

  • 16 paint colours
  • Damage threshold, limp speed, sound volume and range in the config
  • English and Portuguese, or add your own language

Details

  • Type: Car
  • Includes: RCO-Vehicles (sells the car and spawns it)
  • Editable: config, locales and catalog.json (price, texts, colours)
  • Lines: ~1,900